Color mode buttons
Normal, Line, EO, S and Big S. Same color buttons, completely different look across the rig. Have fun experimenting with those.
Overview
This is your personal, compact, build-your-own-punt-page system, and its maintainer. It builds a full set of default buttons with some unique features, then lets you add your own rows of custom presets and MAtricks modifiers seamlessly, taking the pain out of adding to and maintaining a punt page.
Seven plugins wrapped into one punting system: two builders, two runtimes where the magic happens, an Adder for putting whatever you want on the page later, one for maintaining gradients, and one for removing things or uninstalling completely.
Scroll to Cool Features and just give it a glance. I think even veteran LDs will find it interesting.
What it builds
Cool Features
Normal, Line, EO, S and Big S. Same color buttons, completely different look across the rig. Have fun experimenting with those.
Press the same color twice for a random gradient. Red twice triggers a Warm gradient, blue a Cool one, yellow a Neon, and White/CTO/CTB one of the color-temp gradients. With Half-Sat active, a double press gives you a pastel gradient. Pretty freakin' cool.
Everything you punt is stored in the active layer as variables. Switch layers, keep punting, then recall the exact look you had on the other layer. It even comes with readout boxes so you can make out what's sitting in each one.
So, so, so useful. Save Look stores the active layer as a tile in the snapshot area (not a cue, but a snapshot of every variable your buttons set), so one press refires all the correct punt buttons. Replace Look overwrites a saved tile: build the look, press Replace Look, tap the tile you want gone.
Takes everything in the active layer and builds it onto any cue you specify, using recipes. You can now program songs with your punt page. Congratulations.
No more pulling rate masters down to punt in blind. Press once and your buttons buffer on the active layer without firing. Press again and the whole look fires at once.
Randomness with a little bit of control. Gives you a randomly generated look, with the control buttons underneath setting how far it goes: Subtle / Normal / Chaos.
With FX Capture, click two positions to set the high and low of some follow cues. Turn on Manual FX and it runs between them with delay from the modifiers next to the button. It looks like a phaser but it isn't, which means you can run movement phasers on top of it and get some genuinely unique stuff.
Scales the crossfade time across the whole punt page by adjusting fade times on every cue in every sequence. You also nominate a speed master in the config menu before building, so you keep global speed control there too.
Filters for the All Types button and the Manual FX sections, so you can exclude a type (your downstage wash, say) from being controlled by the punt page.
Growing it later
One plugin for anything you want to add after the build. It finds free pool slots itself, down where the builder ran, so it can't collide with your show. It checks everywhere it's about to build, and if anything doesn't check out it rolls the whole thing back and leaves nothing behind.
Add your rainbow color preset to the ColorFX bank and it goes into every Type ColorFX sequence, automatically creating Rainbow-Line, Rainbow-Sym, Rainbow-Random, Rainbow-Block and so on for every built-in and custom pattern you have. They're separate cues on purpose, so you can fade naturally between them. No swapping MAtricks and re-cooking live, no snaps and loading bars from doing it the “MA2 way”.
Maintenance
The 68 gradients are color-aware: their base colors reference the color presets you tune. New day, new lights, fixture counts change, and you're re-matching your color presets as part of your daily duties anyway. Once you've finished touching your colors, run the gradient updater and it rebuilds all 68 from scratch with your adjusted values and the new selections, so they're going to look great no matter what.
I've wasted so much time trying to get magic presets to work since release. They're simply unreliable and break too easily. This is a hard-coded method you can trust to work every time. If it can't read one of your color presets it stops before writing and tells you which one, which usually means the full-sat / half-sat pool numbers don't match your show.
I advise turning on blind for this one.
System Manager
Before you build
The builder uses these. It doesn't create them. Pool numbers are configurable; the defaults are in brackets.
Install
Punt Recall, Color Brain into one named
Color Brain. The punt buttons call them by name, so these labels are
critical to everything working properly. Everything else can go in any slot.You get the punt page on the layout you chose, plus a small group-blocks input GUI on the next layout up for quickly modifying the groups and blocks MAtricks the builder creates.
Build in a separate file first and don't save until it's the way you want it. If something looks wrong, read the system monitor. It'll have clues. And tell me as soon as you find something that isn't working right.
Secure checkout by Lemon Squeezy · instant download · get an email when updates drop · questions first? Get in touch.
More Plugins
8 color sequences, 125 cues each, built in one click.
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Every group master in the show, and which exec it sits on.
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